package com.me.mynanogame;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;

public class StaticTextures {
	public static Texture bgScreen;
	public static Texture wallpaper;
	public static Texture deadDragon;
	public static Texture Gold;
	public static Texture Silver;
	public static Texture RedGem;
	public static Texture BlueGem;
	public static Texture GreenGem;
	public static Texture YellowGem;
	public static Texture BlackGem;
	public static Texture WhiteGem;
	public static Texture PurpleGem;
	public static Texture visibleStack;
	public static Texture visible1Stack;
	public static Texture protossPortait;
	public static Texture protossPortaitSug;
	public static Texture sidePanel;
	public static Texture sideDragon;
	public static Texture dragonSurface;
	
	public static void initiate(){
		//overall
		bgScreen = new Texture(Gdx.files.internal("data/dragonsbg.jpg"));
		wallpaper = new Texture(Gdx.files.internal("data/landscape-wallpaper.jpg"));
		deadDragon = new Texture(Gdx.files.internal("data/slaindragon.png"));
		sidePanel = new Texture(Gdx.files.internal("data/sidepanel.png"));
		visibleStack = new Texture(Gdx.files.internal("data/player-bg-small.png"));
		visible1Stack = new Texture(Gdx.files.internal("data/player-bg-large.png"));
		sideDragon = new Texture(Gdx.files.internal("data/dragon2.png"));
		dragonSurface = new Texture(Gdx.files.internal("data/dragon-surface.png"));
		//gems
		Gold = new Texture(Gdx.files.internal("data/gems/gold.png"));
		Silver = new Texture(Gdx.files.internal("data/gems/silver.png"));
		RedGem = new Texture(Gdx.files.internal("data/gems/red.png"));
		BlueGem = new Texture(Gdx.files.internal("data/gems/blue.png"));
		GreenGem = new Texture(Gdx.files.internal("data/gems/green.png"));
		YellowGem = new Texture(Gdx.files.internal("data/gems/yellow.png"));
		BlackGem = new Texture(Gdx.files.internal("data/gems/black.png"));
		PurpleGem = new Texture(Gdx.files.internal("data/gems/purple.png"));
		WhiteGem = new Texture(Gdx.files.internal("data/gems/white.png"));
		//portraits
		protossPortait = new Texture(Gdx.files.internal("data/portraits/protoss.png"));
		protossPortaitSug  = new Texture(Gdx.files.internal("data/portraits/protoss-sug.png"));

		
	}
	
}
